
Version 0.9b introduced Special Smash, a mode similar to the official Super Smash Bros. SSF2 expanded the multiplayer mode by introducing four player-entries controlled by human players and a dynamic camera system. An Event Mode was also implemented, where players have to complete specific missions or defeat certain characters to accomplish the event there is a total of 57 events to complete in the game to. A missing Stadium sub-mode from the official games that is absent from the original SSF gets reincorporated: Home-Run Contest, where the objective is to launch as far as possible the Sandbag by previously racking up its damage, players are able to enable a disable a protective barrier that prevents the sandbag of getting out of the main platform, unless launched strong enough to break it.


Multi-Man Melee is now called Multi-Man Smash and the player now confronts black-palette versions of Mario, Link, Kirby and Pikachu, all whom have very limited movesets and high stamina. For Stadium, Target Test has been renamed Target Smash and features two modes: the first is a general system that features several levels and difficulties with a set pattern for targets on each level, the second one is more similar to the original's system, in which each character has a specifically-designed, individual level that tests the character's own abilities to destroy the targets.

Classic Mode, for instance, has a greater variety of opponents. The reboot expands the single-player experience.
